One of the most iconic cinematic moments in Warhammer 40,000 video game history has sparked controversy following its update for an upcoming re-release.
The Dawn of War: Definitive Edition, set for release on August 14, brings back the revered real-time strategy game in high resolution. But the updated trailer, which reintroduces the game’s opening cinematic in 4K, has stirred backlash from longtime fans for altering key pieces of audio—including a legendary Space Marine scream.
Originally released in 2004, Dawn of War earned a devoted following not just for its gameplay, but for its unforgettable opening sequence. The cinematic, which depicts Blood Ravens charging into battle against Orks, has been etched into the memories of Warhammer fans for two decades. But in the new version, some original audio has been replaced—most notably, a raw, shouted war cry from a Blood Raven sergeant that many considered emblematic of the entire franchise.
In its place is a more composed line from Gabriel Angelos, the Blood Ravens’ Chapter Master, borrowed from in-game dialogue. Fans were quick to note that the voice doesn’t even belong to the screaming sergeant depicted in the video, calling the substitution a downgrade in intensity and impact.
Other audio tweaks haven’t gone unnoticed either. The arrival of a Dreadnought—a dramatic moment originally emphasized by the whirring of an Assault Cannon—now features added voice lines, which many feel distract from the original’s cinematic tension. Additional Ork dialogue has also been layered in.
Fan reactions were swift and emotional. Comments across social platforms ranged from humorous outrage to heartfelt pleas for the original version to be restored. Phrases like “they’ve ruined it,” “a crime against humanity,” and “heresy” were common refrains among disappointed viewers. Several begged the developers to roll back the changes before the game’s release.
The team behind the game acknowledged the response, saying the decision to alter the scream stemmed from concerns about the original audio’s quality, which stood out against the remastered visuals and sound. A studio representative admitted the replaced scream “was even more beloved than we realized,” and hinted that a solution may be on the way for fans who want the classic version preserved.
For some, these audio tweaks might seem trivial. But for those who played the original game during its heyday, the intro cinematic holds deep emotional resonance. Its gritty visuals and unpolished sound design captured the spirit of early 2000s PC gaming—when real-time strategy titles dominated and Warhammer’s grimdark universe was still something of a niche treasure. The nostalgia it evokes is tied as much to its flaws as its triumphs.
Despite the pushback, anticipation for the Definitive Edition remains high. The remaster aims to modernize one of the most acclaimed Warhammer games without losing its core identity. And for many, the gameplay and storytelling remain unmatched, promising another chance to command the Blood Ravens and crush enemies of the Imperium.
Speaking earlier this year, the game’s design director praised the original cinematic’s staying power—not just for its impressive rendering at the time, but for its masterful pacing and dramatic execution. “It really grabs you,” he said, “and it didn’t need any changes. It just works.”
A fun behind-the-scenes tidbit: the cinematic was helmed by Dave Wilson, who later went on to direct a standout episode of the Warhammer 40,000 animated anthology series.
With just weeks left before launch, it’s unclear whether the studio will restore the fan-favorite scream or offer it as an alternate option. But if nothing else, the controversy highlights just how deeply Dawn of War continues to resonate with its audience—two decades later, they’re still rallying behind their sergeant’s battle cry.
